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The Inaugural Wabash Video Game Jam

a group of people looking at a projector screen

Andrew Dettmer ’15 is immersed in 'The Tunnels of Lamolt,' an adventure game designed and built by fellow senior Luke Walker and presented at Monday's inaugural Wabash Game Jam.

a man smiling and looking at the camera

The Jam served as the final exam for 20 students in Professor Mike Abbott's course—Designer as Philosopher: Game Design as Expression of Human Values. It was a perfect test for the designers. Here, Luke Walker ’15 enjoys Dettmer's reaction to playing his game.

a screenshot of a video game

Part of the toolset Walker accessed to build his game.

a man and woman standing next to each other

Professional independent game designer Brett Douville co-taught the course with Abbott. Here he talks with art Professor Elizabeth Morton as they watch guests play the students' games.

a person playing a video game on a laptop

Tyler Owensby built a version of the Wabash campus in Minecraft, creating an adventure game that invites players to protect Wabash from invading Dannies from DePauw!

a man pointing at a computer screen

Blake Jenning's 'Crawfordsville Golf Course' game was a hit with young and old. Here Profesor Matt Carlson and his son Bennett enjoy a round.

a group of people watching a video game

Silas Hartnett tries Jennings' game and likes it…

a man and a boy playing video games

…just what the designer wants to hear.

a screenshot of a video game

The reward at the end of an early version of Tyler Owensby's Wabash-based game.

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Tyler Trepton ’16 guides a player through his game, 'Mario's Garden.'

a man with a beard in front of a screen

Earlier in the semester during class, Tom Witkowski ’15 walked the class through one of his earlier games, 'Atom Man.'.

a man pointing at a screen

The kids enjoy Witkowski's 'Disney Infinity Racing' game.

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Professor Abbott plays Tyler Hampton's game, 'Iron Man's Adventures.'

a man in a beanie and jacket

Earlier in the semester, Jesse Caldwell ’15 presented his game, 'Unexpected Festivities,' to the class. 

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Kyle Schwab's 'Dream Walker,' described here, is a Shin Megami Tensai roleplaying game.

a man standing in front of a projection screen

Earlier in the semester, Schwab demonstrated the game for the class.

a man in a red shirt

Ivan Neshkov ’15 presented the Twine story 'Coming to America' for his Wabash Jam Project. Here he present to the class earlier in the semester another game he built.

a man playing video games

Professor Mohl plas Matiss Strods' game.

a screenshot of a computer

Emiliano Aguilar ’15 created a Twine narrative about the deadly obstacles faced by those attempting to cross into the U.S. from Mexico.

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Part of the narrative from an earlier iteration of Aguilar's Twine narrative, 'El Otro Mexico.'

a man sitting at a desk with a laptop

Earlier in the semester, Aguilar presented the game to his classmates during class.

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Duc Trinh ’15 talks with filmmaker and art Professor Damon Mohl about Trinh's Wabash themed 'Race to Graduation.'

a man looking at a screen

Luke Walker's 'Tunnels of Lamolt'

a man in a bow tie looking at another man

Brett Douville and Luke Walker enjoy watching students play Luke's game.


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